Stellaris achieve war goals. Content is available under Attribution-ShareAlike 3. Stellaris achieve war goals

 
 Content is available under Attribution-ShareAlike 3Stellaris achieve war goals  A searchable list of all war goals in Stellaris, along with their IDs for use in cheats and console commands

This could be territory control, imposing ideology, volitional subjugation and so on. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. It probably shows it’s theirs now with a symbol meaning there is a planet/habitat that is available for invasion. If there's a system listed in the victory tooltip that's not. Once the war is over, release it as a vassal (subsidiary). However if I declare war, I have to gather so many points to achieve victory. Wars are how mid-game and end-game borders are usually drawn. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. I've run into similar issues where I'm clearly stomping. I'm currently occupying all their systems and planets (actually I'm occupying the most systems and all planets, while my subject and other independent guy occupies some systems). When an AI empire is about to declare war it. 100 warscore should not be a hard cap. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. The same situation as the OP is that "clearly won yet impossible to force peace". i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. 0 unless otherwise noted. to which. Reply. "The Great Irassian Conflict" is probably conquest or animosity. Constant_Pack673 • 20 days ago. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. The effect that has varies based on your war goals. 407K subscribers in the Stellaris community. War is ineveitable. 60 results. Can't achieve war goals. 2 update. Every war I get into ends in a "white peace". You have 12 months in game to set your war goals in a defensive war before you can no longer set them. 2230 1k research. 6. If the system is not FULLY conquered I don’t believe it would flip. You don't have anything occupied. 5. You can declare victory once a Wargoal has been met. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. I was at 29% War Exhaustion and they were at 100%. ago. Sep 7, 2022 Jump to latest Follow Reply Description Cannot achieve war goal after invading target's systems [v3. R5: I started a war to vassalise an enemy empire, but they won't surrender even though all of their planets and systems are occupied. which is nonsense. 4. Only occupied and claimed system that will be yours after the war ends. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. If you achieve them, your enemy will want to make peace. I've been at war and. It depends on your war goal. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. assimilators have a total war casus belli and other empires get a containment/end threat one against you. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. r/Stellaris • 3 yr. You're hovering over status quo, it appears, and not achieve war goal. Hello! So I'm running into weird problem in my recent playthrough. If your war goal is vassalization, when the AI accepts a status quo victory, all of their systems that you fully control but have not claimed will split off into a new vassal state. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. iirc each war exhaustion % is 1 point:. enemy is at 100% war attrition. Stellaris. Depending on circumstances you might not need to push into (native) slaver territory or even win the war against them, per se, as long as your war with the Sathori ends before your war with the slavers (and at a time when you have control of all the Sathori territory that you want to gain). Either declare war on that empire, or settle status quo. I have bombarded every planet, and captured the capital and the main colonies. In this case, you're in a Total War. The dev diary today mentioned that they are considering adding this feature in a future patch. Stellaris. I'd love for those goals to be hidden and each act that supports said goal (i. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. i'm not sure if other war types can be used on them. The status quo effect of the Subjugation war goal is that, if you fully occupied at least one planet owned by the target empire that you did not claim, then all of that empire's systems that you fully occupied but did not claim are. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. 5] [a361] Game Version v3. Same for mousing over "Settle Status Quo". There are three ways to achieve victory in Stellaris: Domination, which requires you to own 40% of all colonizable planets. after which I get my 5-8 planets and a 10 year truce. Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. Once their war exhaustion reaches 100%, you can force a status quo peace. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. This is enough fleet power to guarantee a war, but not enough to actually win it. So I just had my first war, and I'm a bit confused. The final phase is conflict resolution, where victors claim their spoils and losers leave defeated. Should be able to negotiate peace separately. Just wondering if I should list every option. 631. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. Surrender results in the loser shifting ethics, civics, authority, etc. r/Stellaris. The OP is describing two unrelated wars that happen to be against the same nation. im on 53%. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). When I simultaneously declared war on the entire galaxy there was less of a problem and most surrendered immediately after being defeated. how can i be losing?! will they surrender eventually? or did i miss something?Barbaric despoilers. 113. So there is massive federation of ai in galaxy and it has several vassals. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. Tace. We are now done with the war but we can't peace out. status quo = each side keeps any systems they have claims on and have full control over. Do they have any allies or subjects?Stellaris. Mine tells me what exactly I gotta do to make them bend. . Report. We both reach 100% war exhaustion because of time, and the game forces me to status quo. humiliation of your enemy or to make them have the same ethics as you do. #9. . Unfortunately yes. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. So why surrender acceptance is -450? They did have -40 already, but suddenly it shot out to. Stellaris Real-time strategy Strategy video game Gaming. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Ending a War. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. Hi guys. Stellaris. 11. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. If you can't even force a white flag, you haven't "clearly won". Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). If you want to do it for RP reasons, sure that’s fun. Be their neighbor. The tooltip tells you what systems will change hands if you go with a Status. I ask them, they say no and i start the war with the goal of vassalization. Full war exhaustion makes AI empires ready to take up white peace. so you fight for keeps on anything. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Description Stellaris - v3. You can't. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. It just needs to be more intelligently calculated - if you're much bigger than the opponent, it should be easier to ask for territory (100 planet empire can easily ask for 10 planets, but a 10 planet empire should at. Generally, total wars are only effected by war goals that threaten the existence of one of the involved empires, or even their species. First time facing endgame crisis. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. However, I’m still missing 55 points in my war goal to vasalize someone. I suspect it may have something to do with being in a federation with different ethics. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. xenoscumyomom • 2 yr. Show command help. If you fail to achieve the war goal within a certain amount of time the ticking war score will begin to tick in the defender's favor. Depends on the war goal. ago. fmalfeas Mar 21, 2022 @ 9:17pm. The enemy then chooses their war goal after war is declared. ago. I can't find anywhere to view and edit my war goals. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. Bring into the Fold Nemesis. In you case, it's easy: 5 = 8 - 3. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. ago. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. Using the conquer war goal only gives the systems your or your allies claimed. 407K subscribers in the Stellaris community. War is ineveitable. #2. In just one year, that's 3600 minerals conserved. Or if their war goal is to vassalize or to push their ideology onto you and they managed to take over even one of your planets, hit "Achieve War Goals" or get those planets and the systems their in or you'll lose them as a new. ,as applicable. View community ranking In the Top 1% of largest communities on Reddit. If that worked or was just lucky with war goals finally being pushed through who knows. 4. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. #11. Add a Comment. I'm currently having subjugation war. Posted October 08, 2018. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. r/Stellaris • 21 days ago. I got that event where nationalists in my empire are edging for a war but I didn't need more territories but I don't mind waging a war of humiliation against my opponent. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. There could be an ascension victory, where your species ascend to higher beings. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. 11. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). Originally posted by Meewec:Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. step 3 : start taking systems with your flees and put your army right behind him. DLC. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditEtch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Superior in relative power. In usual wars, one can't include systems in war goals that are not claimed. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien. vering remote celestial. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. no, the game says the war will end and any conqured systems will transfer. Free Download Stellaris: Galaxy Edition PC Game - Explore a vast galaxy full of wonder!. Words. In total war anything you lose, or take will be instantly lost, or taken. Views: 164,800. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. For example, I just decimated this AI's entire empire. ago. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. So if this is a war of conquest all it means is you haven't conquered every system you've put a claim on yet but they're willing to cede control of the claimed systems you. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. im on 53%. Steps to reproduce the issue. In this video I am going to break down the basic ways that we can go to w. If an empire has no allies and you take control of all your claims which also happens to be the entirety of their empire the war ends. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. It was around year 2300, so mid-game, and it was a humiliation war. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". i'm not sure if other war types can be used on them. Decided to declare on them as they are occupied with another war with the Gellindi Council (those purple fucks on the left), but I have no options for War Goal. Right now, I have conquered every single planet and taken every single system they own. Uthberht. We took down the crisis but the war is still going on with the allied player now being the main target. -must be neighbor. You may have chosen the wrong war goal. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. I'm pretty sure the only difference here is that war exhaustion is supposed to give you some kind of negative effect if it reaches 100%. I’ve had a similar issue too. 1 Answer. The game engine determines that in order to achieve victory you need a. Show command help. Showing 1 - 9 of 9 comments. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. Achieve War Goals means that your enemy will surrender to you. Did notice during a war their main planet was still cranking out ships so I had to keep a fleet over them. The AI is stupid and allowing them to declare the war is a big fail. To achieve war goals, you generally need to occupy every star and planet on the enemy's team. p Jan 25, 2022 @ 3:12am. To hit the "Achieve War Goal" option, you must conquer all the enemy planets or star systems and destroy all their fleets and keep them from being able to build more by bringing all their starbases under your control. . Usually what you want to do is claim some of their systems go to war and force a status quo. g. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. #10. 4. Victoria II had an option where you could add war goals, which might be a nice addition to Stellaris since the maps are so big (or maybe there is something similar which I. ago. About to start my first war and trying to understand the concept. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. How would you even achieve war goals against an empire that is at war with multiple empires at the same time? Reply reply. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. Business, Economics, and Finance. -must be superior in relative power. Stellaris is kind of simplified compared to other titles in war score. If you're missing anything change your map to Diplo view and look for red you're not occupying. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. Phase one is declaration and setting war goals (Casus Belli). 0 was released. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. This works for newly liberated systems when "carving up" enemy nations. 7. The cleansing war goal is coincidental and has nothing to do with it. In case of total war there is no achieve wargoal. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Stellaris is not well-suited for the technology and economic victories we see in other games, and the diplomatic victory conditions in most 4Xs are dumb, with Civ being an exception. It will change from white peace to your victory. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. It's a Total War CB that you can use against Genocidal Empires. You can't get more from. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Status quo means the war ends and you keep the borders as they are. I tried releasing them as a vassal after winning the war, but they still kept all dying. They won’t agree. Go to Stellaris. I'm trying to vassalize them and the only thing I can do to get them to surrender is increase their war fatigue, but I don't know how to increase it. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. 4. I had claims on about a third of a neighbors systems and then declared a subjegation war. The End Threat war is a Total War (all purifier style empires only fight Total Wars). 1 comment. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. Users of this war goal will always cede fully occupied claims first. I can never get enough points to achive my war goals. When you click on "sue for peace", if you mouse over the "achieve war goals" option, you will get a tool tip that shows you what specifically is preventing them from surrendering. Posted October 08, 2018. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Peace out via status quo and prepare for the next attack in 10 years. Is there any way to achieve victory in spite of this, or is this all a lost cause?Ran into a issue with Stellaris, declared war on a neighboring rival, my federation and i made quick work of their empire, smashed all their fleets, occupied every single world under their command, every system captured for the glory of the Uruk. of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. In this case, you're in a Total War. I have an Empire listed as inferior that has kind of cut off my expansion. A war of conquest simply reduces the threat penalty you get from siezing systems. I fought a machine uprising, which is a total war (for those who do not know, total war means if you fully occupy a system it instantly transfers to your ownership) and an AI landed troops on the planet, and I landed my troops as well, and they got the planet. Which makes no sense. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. how can i be losing?! will they surrender eventually? or did i miss something?The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. One thing Stellaris really needs to do is give you a way to get a list of unoccupied claims (especially if you have allies) so you don't need to figure out what you're missing. surrender_acceptance = <int> – Determines AI surrender acceptance. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. Best. Just like most strategy games work. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. 1. On the war progress menu where you can see who is winning/losing and the war exhaustion. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. War is a big part of stellaris and I would very much like to see it get some attention. Examples. Go to Stellaris r/Stellaris • by GreenShockwave. As title says, playing multiplayer game, we went to war with a neighbor, we have occupied all planets but we’re still at -23 to achieve conquer…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Now you can only guess at it based off the name of the war. Quick answer: no. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Sometimes I just want to take over a system, mostly a chokepoint without any planet with potential living conditions. Must have fat fingered it. r/Stellaris. The planets is a big one, that means. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. Vassalization wars are impossible to win. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. ,as applicable. ThePromethian. Status Quo? They go free. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. #1. Stellaris War Goal IDs. Go to Stellaris r/Stellaris • by bluetundra123. What I gathered from this is that your fortress habitat should flip the system back to you once the Khan dies or the war ends. 0 game. It doesn’t make sense from a lore perspective or a gameplay perspective to not just give me the vassal after I achieve such a. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. e. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. wpflug13. a neighboring empire declared war on me, I selected Bring into the Fold as my wargoal even though I just wanted 3 systems and knew I probably wouldn't actually achieve the war goal cause i didnt feel like slogging through all their systems (plus they were at war with someone else, might screw with the Acceptance. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. I have 16 robot troops landed on their homeworld currently and still 0% occupation. Fluffy-Tanuki. ZeeGermans27. - Deep & Varied Exploration. Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. Best. Occupied system doesn't meant you will get it after the war ends. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. The hostile player managed to reconquer one of the war goal planets which then, shortly after, turned into a new empire. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. The AI tends to use these wargoals as well, although I am still ironing out some details there. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. That bug seems to have been reported before, hence the reason your other 100% exhaustion war can't achieve war goals, while the orbital rings in your big war, seem to be working correctly. • 1. Reply reply C0mrade_Ferret • You can now mouse over the "achieve war goals" button in the war screen to see what systems and planets you're missing. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Everything is glorious. The first mentioned country declares war. Reply reply. . I find super weak vassals will accept tributary. I'm currently in a war of Vassalization vs an empire. War is ineveitable. End Threat Nemesis. Seaghauwn Aug 11, 2018 @ 8:15am. Or for the enemy to surrender. If you claimed territory that you held, you get to keep that territory. You need to have a total war war goal. How do I get this? I honestly miss the old war goals system. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. YouTube™ Video: Stellaris Newbie Tutorial for WAR. Title really. You own those systems now, you don't occupy them. That will list "unoccupied claims" that you assert a right to claim.